package KK.Hunter.Mark
{
	import KK.System.System;

	public class MarkDebug
	{
		public function MarkDebug()
		{

		}
		
		//Send Debug Message And my name
		static public function SendMessage(...msg):void{
			msg.splice(0,0,"Mark :");
			System.DebugMSG.apply(1,msg);
		}
	}
} 